Fishing Rod itemmodel
Howdy, I am trying to make an itemmodel for different fishing rod textures.
I have these three files (per rod), and when i use the itemmodel "beta:amethyst_fishing_rod" it only shows the base model texture, even if I toss out the bobber.
How can I get it to correctly update the texture?
assets/beta/items/amethyst_fishing_rod.json
"model": { "type": "minecraft:model", "model": "beta:item/amethyst_fishing_rod" } }``` assets/beta/models/item/amethyst_fishing_rod.json ```{ "parent": "minecraft:item/handheld_rod", "textures": { "layer0": "beta:items/amethyst_fishing_rod" }, "overrides": [ { "predicate": { "cast": 1 }, "model": "beta:item/amethyst_fishing_rod_cast" } ] }``` assets/beta/models/item/amethyst_fishing_rod_cast.json ```{ "parent": "minecraft:item/handheld_rod", "textures": { "layer0": "beta:items/amethyst_fishing_rod_cast" } }```