Detect Scoreboard change with advancement
What do I have to change to detect when a player rings a bell while holding a bell?
{ "display": { "icon": { "id": "minecraft:bell", "components": { "minecraft:enchantment_glint_override": true }, "count": 1 }, "title": "Glockenception", "description": "Läute eine Glocke, während du eine weitere in der Hand hältst ", "frame": "challenge" }, "parent": "stolz:milestone/bells_rung/somebody_here", "criteria": { "bellception": { "trigger": "minecraft:tick", "conditions": { "player": [ { "condition": "minecraft:entity_scores", "entity": "this", "scores": { "bells_rung": { "min": 1 } } }, { "condition": "minecraft:match_tool", "predicate": { "items": "minecraft:bell" } } ] } } } }``` This obv gives the advancement once a bell has been rung and then holding a bell. I need to detect when the score changes and then just check if the player is holding a bell right? But how do I achieve that?