mining world
I have a world with final density set to 1 and default block is stone
these are the surface rules
"type": "minecraft:condition", "if_true": { "type": "minecraft:vertical_gradient", "random_name": "minecraft:bedrock_floor", "true_at_and_below": { "above_bottom": 0 }, "false_at_and_above": { "above_bottom": 0 } }, "then_run": { "type": "minecraft:block", "result_state": { "Name": "bedrock" }, "if_true": { "type": "minecraft:stone_depth" } } } }``` the only time ore is placed is when I used the "ore_iron_upper" placed feature. otherwise I get no iron. the world is 512 blocks high from -256. the biome is fixed to forest and here is the forest.json ```{ "carvers": {}, "downfall": 0.8, "effects": { "fog_color": 12638463, "sky_color": 7972607, "water_color": 4159204, "water_fog_color": 329011 }, "features": [ [], [ "minecraft:lake_lava_underground", "minecraft:lake_lava_surface" ], [], [], [ "minecraft:ore_iron_upper", "minecraft:ore_redstone", "minecraft:ore_redstone_lower", "minecraft:ore_copper" ], [], [ "minecraft:spring_lava" ] ], "has_precipitation": false, "spawn_costs": {}, "spawners": {}, "temperature": 0.7 }```