Custom banner pattern
Hello, I'm trying to add two banner patterns, I've created resource pack with following structure (my error is on datapack level I guess)
assets mybanners lang en_us.json textures entity banner crow.png quad.png shield crow.png quad.png pack.mcmetaand a datapack:
data minecraft tags banner_pattern no_item_required.json mybanners banner_pattern crow.json quad.json pack.mcmetano_item_required.json:
{ "replace": false, "values": [ "mybanners:crow", "mybanners:quad" ] }crow.json
{ "asset_id": "mybanners:crow", "translation_key": "block.mybanners.banner.crow" }quad.json
{ "asset_id": "mybanners:quad", "translation_key": "block.mybanners.banner.quad" }but when I try to enable this data pack I got following error (and putting banner with dye in loom shows no patterns at all, even vanilla ones)
[TagLoader] Couldn't load tag minecraft:no_item_required as it is missing following references: mybanners:crow (from file/dp_banners.zip), mybanners:quad (from file/dp_banners.zip)I was looking up at some tutorial on how to create banners, even previously working examples and at minecraft assets on how vanilla patterns are made, but don't know why this is not working My MC version is 1.21.8