Mob not being agro towards player.

item replace entity @e[tag=new.mob,limit=1] armor.head with red_dye[item_model=air]
item replace entity @e[tag=new.mob,limit=1] weapon with bow

damage @e[tag=new.mob,limit=1] 0.05 generic by @e[tag=player,limit=1]
tag @s add spawned.mob
tag @e[tag=new.mob] remove new.mob
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