Mob not being agro towards player.
item replace entity @e[tag=new.mob,limit=1] armor.head with red_dye[item_model=air] item replace entity @e[tag=new.mob,limit=1] weapon with bow damage @e[tag=new.mob,limit=1] 0.05 generic by @e[tag=player,limit=1] tag @s add spawned.mob tag @e[tag=new.mob] remove new.mob