axe throwing
i'm trying to make it so that when i right click this carrot on a stick, it spawns an item display with the same carrot on a stick (with an item model ofc) and it spawns fine but it only travels in one direction (z/x) and ive tried fixing it by making it only work if it has a locked tag which is added after rotation is taken into account, but it just doesnt go the right way, i dont mind sending the two function files (one is doing the teleporting of the item display, the other spawns the axe and adds locked tag)