Advancement requirements update

Hi there 🙂

Context : i Have 8 achievements trees for my minigames. Each one has between 66 and 237 advancements, and all trees have an auto-updating advancement checking if all others advancements of the tree are done to give the 100% (screen1). If all 100% advancements are correct, the real global 100% is given (1201 advancements).

Problem : The problem is i often add new games or advancements to trees when new features appear, but as soon players have the 100% of a tree, they don't loose it even if i add new requirements to it. I suppose once done, the advancements don't check the requirements anymore, is there a way to take back all 100% as soon new advancements join the requirements even if they were completed before ?

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