loot table doesnt show up ingame

i made a loot table for player death but its not showing up in the commands as a loot table

loottable:

    "type": "minecraft:entity",
    "pools": [
        {
            "rolls": 1,
            "entries": [
                {
          "type": "loot_table",
          "name": "minecraft:entities/player_0-5",
          "conditions": [
            {
                "condition": "entity_scores",
                "entity": "this",
                "scores":   {
                    "Bounty": { "min": 0, "max": 5 }
                            }
                        }
                    ]
                },
                {
          "type": "loot_table",
          "name": "minecraft:entities/player_6-10",
          "conditions": [
            {
                "condition": "entity_scores",
                "entity": "this",
                "scores":   {
                    "Bounty": { "min": 6, "max": 10 }
                            }
                        }
                    ]
                },
                {
          "type": "loot_table",
          "name": "minecraft:entities/player_11-15",
          "conditions": [
            {
                "condition": "entity_scores",
                "entity": "this",
                "scores":   {
                    "Bounty": { "min": 11, "max": 15 }
                            }
                        }
                    ]
                },
                {
          "type": "loot_table",
          "name": "minecraft:entities/player_16-20",
          "conditions": [
            {
                "condition": "entity_scores",
                "entity": "this",
                "scores":   {
                    "Bounty": { "min": 16, "max": 20 }
                            }
                        }
                    ]
                },
                {
          "type": "loot_table",
          "name": "minecraft:entities/player_21-30",
          "conditions": [
            {
                "condition": "entity_scores",
                "entity": "this",
                "scores":   {
                    "Bounty": { "min": 21, "max": 30 }
                            }
                        }
                    ]
                },
                {
          "type": "loot_table",
          "name": "minecraft:entities/player_31-50",
          "conditions": [
            {
                "condition": "entity_scores",
                "entity": "this",
                "scores":   {
                    "Bounty": { "min": 31, "max": 50 }
                            }
                        }
                    ]
                },
                {
          "type": "loot_table",
          "name": "minecraft:entities/player_50plus",
          "conditions": [
            {
                "condition": "entity_scores",
                "entity": "this",
                "scores":   {
                    "Bounty": { "min": 51}
                            }
                        }
                    ]
                }
            ]
        }
    ]
}```

all the other loot tables (player_*number*-*number*) work correctly im just struggling to connect them all as one big loot table
the idea is that as the player racks up "Bounty" the loot table changes to favor more rare drops as specified in the referenced loot tables
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