Reward entity with a function on name change?
I'm currently using
{ "criteria": { "renamed": { "trigger": "minecraft:player_interacted_with_entity", "conditions": { "player": {}, "entity": { "type": "minecraft:pig" } } } }, "rewards": { "function": "FUNCTION NAME" } }And then in the function I'm getting the closest pig with some filters but this can cause some problems when dealing with multiple entities. Is there a way to reward the pig that the player is interacting with with a function trigger executed as the pig?