Lifesteal System not working.
I tried to make a lifesteal system and after me and my friend tried to test it everything went wrong.
{ "display": { "icon": { "id": "minecraft:player_head" }, "title": "Untitled", "description": "Killed Player Trigger", "background": "minecraft:block/oak_log", "frame": "task", "show_toast": false, "announce_to_chat": false, "hidden": true }, "criteria": { "req": { "trigger": "minecraft:player_killed_entity", "conditions": { "entity": [ { "condition": "minecraft:entity_properties", "entity": "this", "predicate": { "type": "minecraft:player" } }, { "condition": "minecraft:entity_scores", "entity": "this", "scores": { "graceTime": 0 } } ] } } }, "requirements": [ [ "req" ] ], "rewards": { "function": "gssmp:killed_player" } }When we were testing it, when I killed him it triggered for both of us. And the player got killed advancement didnt trigger at ALL.
{ "display": { "icon": { "id": "minecraft:player_head" }, "title": "Untitled", "description": "Getting Killed Trigger", "background": "minecraft:block/oak_log", "frame": "task", "show_toast": false, "announce_to_chat": false, "hidden": true }, "criteria": { "req": { "trigger": "minecraft:entity_killed_player", "conditions": { "entity": { "type": "minecraft:player" } } } }, "requirements": [ [ "req" ] ], "rewards": { "function": "gssmp:killed_player" } }