check for player's scoreboard in the fishing loot table (that isnt constantly ticking)
I want to make a pity system for fishing which makes the players always get the loot i specify within X attempts. I want the fishing loot table to check the player's scoreboard that I set from an advancement tracking fishing loot that increases the score. Am i just not understanding the wiki on predicates or can fishing loot tables just not check data from the player who is fishing?