Extra golems Invisible golem issue
I'm currently using the following structure in my datapack
Datapacks ➙
crystal_matrix_golem/ │ ├── assets │ └── golems │ └── textures │ └── entity │ └── golem │ └── crystal_matrix_golem.png ├── data │ └── golems │ └── golems │ └── golem │ │ └── crystal_matrix_golem.json │ │ │ │ │ └── model │ └── crystal_matrix_golem.json │ └── pack.mcmeta
crystal_matrix_golem.png is obviously the golem image
Here's the data/golem file
{ "attributes": { "health": 25.0, "attack": 9.0, "speed": 0.28, "knockback_resistance": 0.2 }, "blocks": { "all": "minecraft:grass_block" }, "repair_items": { "minecraft:grass_block": 0.5, "#forge:ingots/brick": 0.5 }, "model": "#golems:crystal_matrix_golem", "brain": "golems:empty" }
The golem spawns = seems to work
Here's the model file
{ "layers": [ { "texture": "#golems:crystal_matrix_golem" }, { "texture": "#golems:eyes" } ] }
The mcmeta file is the normal
{ "pack": { "description": "Custom data for My Vanilla Plus modpack", "pack_format": 15 } }
This spawns the golem in my game so the issue is the appearance of it being made invisible for some reason