Add conditional tags to mobs on spawn
I've done some research and have found commands that almost do what I need, I just need to know how to adjust them a bit, and then I need to learn how putting commands in data packs actually works. (I am very new to this kind of pack, and commands in general)
Continue to help postexecute as @e[type=minecraft:creeper,tag=] at @s if predicate {"condition":"minecraft:location_check","predicate":{"biomes":"minecraft:plains"}} run data merge entity @s {Tags:["creeper1"]}
this command is close however I would like to be able to tie more than one possible condition into this, like plains or meadow or forest, my attempts to achieve this so far appear to require and, which doesn't work of course