In which density functions do I have to insert my custom factor/jaggedness/offset function into?

I'm making a custom dimension, and I decided to make the base of it with snowcapped, the only problem is that snowcapped wants to overwrite the overworld's factor/jaggedness and offset. I have worked around this before by putting these generated density functions in my dimensions namespace and using them in my dimension1's noise settings (which was based off of the overworld's one). I also made a custom sloped_cheese, and depth function. Because those also use these. So my question basically is, do I need to make more custom density functions (which copy the overwold ones) or depth, factor, jaggedness,offset, and sloped_cheese cover all the uses of the functions that were (depth/offset/jaggedness) generated by snowcapped? To put it simply, where are the depth/offset/jaggedness functions are used?
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