Land "shapes itself" around where my structure generates, causing unnatural terrain generation
Hello, I am trying to add a structure that generates in the Desert biome. Every single time it generates, however, it shapes the land around it, causing unnatural terrain generation like this. Is there some sort of setting I can change in the .json's to prevent this from happening (meaning that, if there is no land for the structure to generate on, it either finds a different area, or just plain sticks out of the ground, which I'm fine with if it's the only other option)
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