Lock Barrel UI
The following command works in game when I use it standing on top of the barrel
execute if items block ~ ~-1 ~ container.0 minecraft:structure_void[minecraft:custom_data={"tag":"trade_station_ui"}] run say hiHowever, a similar command
execute if items block ~ ~ ~ container.0 minecraft:structure_void[minecraft:custom_data={"tag":"trade_station_ui"}] run say hiput into set_grid.mcfunction, which 27 lines before that sets container.0 to exactly the above (and it does run). I also put it into resouce_trade_base/tick.mcfunction.
At this point nothing is working, I just want tick.mcfunction to detect when one of these goes missing (I did try execute unless as well, it still didnt work). Does anyone know how to get it to work?