Lock Barrel UI
The following command works in game when I use it standing on top of the barrel
Continue to help postexecute if items block ~ ~-1 ~ container.0 minecraft:structure_void[minecraft:custom_data={"tag":"trade_station_ui"}] run say hi
However, a similar command
execute if items block ~ ~ ~ container.0 minecraft:structure_void[minecraft:custom_data={"tag":"trade_station_ui"}] run say hi
put into set_grid.mcfunction, which 27 lines before that sets container.0 to exactly the above (and it does run). I also put it into resouce_trade_base/tick.mcfunction.
At this point nothing is working, I just want tick.mcfunction to detect when one of these goes missing (I did try execute unless as well, it still didnt work). Does anyone know how to get it to work?