Multiple spawnpoints without using beds
Is it possible to have each player have a separate spawnpoint without using beds? I don't want their spawnpoint to be destructable.
I have tried
Continue to help postexecute as @a[gamemode=survival] run spawnpoint @s ~ ~ ~
(I don't want this to affect players in other gamemodes) but it doesn't seem to work. Basically, it will just move the world spawn...
Do I need to use a player ID and marker system to teleport players when they respawn? I already have some of that setup.