Execute function when an entity is stopped
Is there a way to do this or it is highly complicated?
I dont know if this works:
execute as @e[tag=speed] if entity @s[nbt={Motion:[0.0d,0.0d,0.0d]}] run function ***:&&&
Is there a way to do this or it is highly complicated?
I dont know if this works:
execute as @e[tag=speed] if entity @s[nbt={Motion:[0.0d,0.0d,0.0d]}] run function ***:&&&