How to replace structure voids, after processor changes blocks
json "processor_type": "minecraft:rule", "rules": [ { "location_predicate": { "predicate_type": "minecraft:always_true" }, "input_predicate": { "predicate_type": "minecraft:random_block_match", "block": "minecraft:structure_void", "probability": 0.4 }, "output_state": { "Name": "minecraft:gravel" } }
currently doing this, but because structure void is being replaced before processor replaces gravel, this just spawns a structure with the structure void blocks and not their replacements, any workarounds?
p.s sorry for the broken english, i will understand everything you will tell me, but it may take some time for me to answer properly (grammar checker 🗿)
Continue to help post