Inventory check in advancement
I try to check, if the player has more items than (x>64) without nbt (because it causes lags). I tried to use
Continue to help postinventory_changed
trigger, but it can't count more.
For example:
json "trigger": { "trigger": "minecraft:inventory_changed", "conditions": { "items": [ { "items": "minecraft:obsidian", "count": 1728 } ] } }