make creeper charged (powered) in condition loot table

hello, im pretty new to this, i need help how do i put charged (powered) creeper in a datapack (1.19.2)

{ "condition": "minecraft:damage_source_properties", "predicate": { "is_explosion": true, "source_entity": { "type": "minecraft:creeper" } } }

where do i put the powered tag or how do i make it charged thanks for any help (pls ping me if you can help me

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