make creeper charged (powered) in condition loot table
hello, im pretty new to this, i need help how do i put charged (powered) creeper in a datapack (1.19.2)
{ "condition": "minecraft:damage_source_properties", "predicate": { "is_explosion": true, "source_entity": { "type": "minecraft:creeper" } } }where do i put the powered tag or how do i make it charged thanks for any help (pls ping me if you can help me