bugged respawning code
im trying to make a system where after you die, you can choose whether to spawm at the world spawm(a hardcoded set of coordinates) or your personal respawn point such as a bed or respawn anchor. currently i have the isDead objective which keeps track of your deaths, and triggers stuff when u die. it tps you high into the sky, gives you some effects, then sends a tellraw message in chat with 2 clickable options. this works perfectly, but only once after i /reload. if i die again after, i just instantly get sent to my bed with no popup in chat either,
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