`set_damage` item modifer doesn't work properly
I wrote two item modifers, one that changes the number of a given item and one that changes the current damage of a given item.
They both read a number from a scoreboard named
Continue to help postnewobj
from the fake player newobj
.
The one that sets the number of a given item works perfectly (when used on an item like a stick or dye)
json [ { "function": "minecraft:set_count", "count": { "type": "minecraft:score", "target": { "type": "minecraft:fixed", "name": "newobj" }, "score": "newobj" }, "add": false } ]
The one that sets the damage of the item, doesn't work, all it does is remove the damage component from the item (when using an item like a shovel or carrot stick)
json [ { "function": "minecraft:set_damage", "damage": { "type": "minecraft:score", "target": { "type": "minecraft:fixed", "name": "newobj" }, "score": "newobj" }, "add": false } ]
I'm probably missing something stupid, but I can't figure it out for the life of me.
Both of these were generated with Misode, btw.