Remove water from carver caves under oceans
I am trying to remove water from non-noise caves under oceans (pre.1.18 ones, think that's what they're called)
Things I've tried -
- setting
barrierto -1 in noise settings - setting
fluid_level_floodednessto -1 in noise settings - setting
fluid_level_spreadto -1 in noise settings - for the above three items, keeping the original values but setting
xz_scaleandy_scaleto -1 - creating aquifer_barrier.json, aquifer_fluid_level_floodedness.json, and aquifer_fluid_level_spead.json and setting
amplitudesto[0]
Any suggestions? 🙂