Remove water from carver caves under oceans
I am trying to remove water from non-noise caves under oceans (pre.1.18 ones, think that's what they're called)
Things I've tried -
- setting
Continue to help postbarrier
to -1 in noise settings
- setting fluid_level_floodedness
to -1 in noise settings
- setting fluid_level_spread
to -1 in noise settings
- for the above three items, keeping the original values but setting xz_scale
and y_scale
to -1
- creating aquifer_barrier.json, aquifer_fluid_level_floodedness.json, and aquifer_fluid_level_spead.json and setting amplitudes
to [0]
Any suggestions? 🙂