exclude biomes from structure generation

Is it possible to exclude a biome or biomes from structure generation? example:

{
  "start_pool": "additionalstructures:cobblestone_rock_1",
  "biomes": "#minecraft:is_forest",
  "type": "minecraft:jigsaw",
  "step": "surface_structures",
  "project_start_to_heightmap": "WORLD_SURFACE_WG",
  "spawn_overrides": {},
  "terrain_adaptation": "beard_thin",
  "size": 1,
  "start_height": {
    "absolute": 0
  },
  "max_distance_from_center": 30,
  "use_expansion_hack": false
}```
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