exclude biomes from structure generation
Is it possible to exclude a biome or biomes from structure generation? example:
{ "start_pool": "additionalstructures:cobblestone_rock_1", "biomes": "#minecraft:is_forest", "type": "minecraft:jigsaw", "step": "surface_structures", "project_start_to_heightmap": "WORLD_SURFACE_WG", "spawn_overrides": {}, "terrain_adaptation": "beard_thin", "size": 1, "start_height": { "absolute": 0 }, "max_distance_from_center": 30, "use_expansion_hack": false }```