Trying to make an ecological succesion biome with a mixed texture ground, will this work or no?

{ "type": "minecraft:disk", "config": { "state_provider": { "fallback": { "type": "minecraft:noise_threshold_provider", "seed": 0, "noise": { "firstOctave": -7, "amplitudes": [ 1, 1 ] }, "scale": 1, "threshold": 0, "high_chance": 0, "default_state": { "Name": "minecraft:moss_block" }, "low_states": [ { "Name": "minecraft:mossy_cobblestone" }, { "Name": "minecraft:coarse_dirt" } ], "high_states": [] }, "rules": [] }, "target": { "type": "minecraft:solid" }, "radius": 8, "half_height": 1 } }

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