Disable frosted ice melting of nearby frosted ice blocks
When I /setblock a frosted ice block next to other frosted ice blocks, they all melt together. I find my answer in the wiki: "When a frosted ice block melts or is broken, any adjacent frosted ice block immediately melts if it has fewer than 2 frosted ice blocks remaining in the 6 blocks surrounding it."
I would like to completely get rid of this behavior, but I'm out of ideas. RandomTickSpeed doesn't affect this, neither carpet's fillUpdates gamerule set to false. I would like to avoid using mods at all cost. Any ideas?