How can I detect when a player dies?
The scoreboard is set to 1 when the player respawns, while I want it to detect when the player actually dies (I'm trying to make an explosion when the player dies)
Notes: [ Version: 1.20.4 Vanilla ]
The scoreboard is set to 1 when the player respawns, while I want it to detect when the player actually dies (I'm trying to make an explosion when the player dies)
Notes: [ Version: 1.20.4 Vanilla ]