Get world player is in
I'm trying to execute things depending on what dimension the player is, I'm trying this:
execute as @a at @s in minecraft:overworld if entity @s[distance=..0]but the problem is: it is returning true on the end
do y'all know why?
PS: doing
execute as @a at @s in minecraft:overworld if entity @s[x=0]seems to return true on every dimension (didn't test a lot)