forceload add ~ ~
execute if loaded ~ ~ ~ unless entity @e[type=marker,tag=redacted_position,sort=nearest,distance=..50,limit=1] run place structure dpj11:redacted/redacted
execute if loaded ~ ~ ~ unless entity @e[type=marker,tag=redacted_position,sort=nearest,distance=..50,limit=1] run summon marker ~ ~ ~ {Tags:["redacted_position"]}
tp @s @e[type=marker,tag=redacted_position,sort=nearest,distance=..50,limit=1]
execute if loaded ~ ~ ~ positioned ~ ~-2 ~ run fill ~-8 ~ ~-8 ~8 ~ ~8 stone
tp @s ~ ~ ~