How can I lessen the amount of caves generated?
I tried a datapack which got rid of all caves but I'd like to still have caves but make them a lot rarer. I changed a few things in worldgen/configured_carver but it seems to have little effect without I assume editing noise settings and I don't understand what's going on in there. How would I go about reducing the occurrence of caves to about a tenth of what it is in vanilla 1.19?